The Ward Round
“An immersive Video Game and Live Show, Community Workshop and Training Package
based on the extraordinary true story of a former psychiatric patient.”
For the Ward Round, I was involved across multiple stages of development, accross the live production R&D and game contributing environment design, lighting, animation, and cinematics. I built environments from reference images, designing both clean and altered versions of each location. I also handled MetaHuman creation and costuming.
The Ward Round VIDEO GAME (DEMO currently in post-production) was created by artist Garth Williams.
“They say you always dream of the same house, throughout your life… In mine, it’s a psychiatric ward.”
Trapped in a recurring dream, a kaleidoscope of psychosis plunges you into the underworld of the psychiatric system. Piece together the puzzle of the past, by making your way through the immersive maze of memories. Learn to play the game or you’ll never get out.
A 1st person sleep-walking simulator in a not so open world.
Find out more about the project here